DeepMind的游戏理论与多代理团队研究多学科学习的几个方面,从计算近似值到游戏理论中的基本概念,再到在富裕的空间环境中模拟社会困境,并在困难的团队协调任务中培训3-D类人动物。我们小组的一个签名目的是使用DeepMind在DeepMind中提供的资源和专业知识,以深入强化学习来探索复杂环境中的多代理系统,并使用这些基准来提高我们的理解。在这里,我们总结了我们团队的最新工作,并提出了一种分类法,我们认为这重点介绍了多代理研究中许多重要的开放挑战。
translated by 谷歌翻译
当今许多大型系统的设计,从交通路由环境到智能电网,都依赖游戏理论平衡概念。但是,随着$ n $玩家游戏的大小通常会随着$ n $而成倍增长,标准游戏理论分析实际上是不可行的。最近的方法通过考虑平均场游戏,匿名$ n $玩家游戏的近似值,在这种限制中,玩家的数量是无限的,而人口的状态分布,而不是每个单独的球员的状态,是兴趣。然而,迄今为止研究最多的平均场平衡的平均场nash平衡的实际可计算性通常取决于有益的非一般结构特性,例如单调性或收缩性能,这是已知的算法收敛所必需的。在这项工作中,我们通过开发均值相关和与粗相关的平衡的概念来研究平均场比赛的替代途径。我们证明,可以使用三种经典算法在\ emph {ash All Games}中有效地学习它们,而无需对游戏结构进行任何其他假设。此外,我们在文献中已经建立了对应关系,从而获得了平均场 - $ n $玩家过渡的最佳范围,并经验证明了这些算法在简单游戏中的收敛性。
translated by 谷歌翻译
我们介绍了DeepNash,这是一种能够学习从头开始播放不完美的信息游戏策略的自主代理,直到人类的专家级别。 Stratego是人工智能(AI)尚未掌握的少数标志性棋盘游戏之一。这个受欢迎的游戏具有$ 10^{535} $节点的巨大游戏树,即,$ 10^{175} $倍的$倍于GO。它具有在不完美的信息下需要决策的其他复杂性,类似于德克萨斯州Hold'em扑克,该扑克的游戏树较小(以$ 10^{164} $节点为单位)。 Stratego中的决策是在许多离散的动作上做出的,而动作与结果之间没有明显的联系。情节很长,在球员获胜之前经常有数百次动作,而Stratego中的情况则不能像扑克中那样轻松地分解成管理大小的子问题。由于这些原因,Stratego几十年来一直是AI领域的巨大挑战,现有的AI方法几乎没有达到业余比赛水平。 Deepnash使用游戏理论,无模型的深钢筋学习方法,而无需搜索,该方法学会通过自我播放来掌握Stratego。 DeepNash的关键组成部分的正则化NASH Dynamics(R-NAD)算法通过直接修改基础多项式学习动力学来收敛到近似NASH平衡,而不是围绕它“循环”。 Deepnash在Stratego中击败了现有的最先进的AI方法,并在Gravon Games平台上获得了年度(2022年)和历史前3名,并与人类专家竞争。
translated by 谷歌翻译
In this paper, we address the problem of multimodal emotion recognition from multiple physiological signals. We demonstrate that a Transformer-based approach is suitable for this task. In addition, we present how such models may be pretrained in a multimodal scenario to improve emotion recognition performances. We evaluate the benefits of using multimodal inputs and pre-training with our approach on a state-ofthe-art dataset.
translated by 谷歌翻译
Contrastive representation learning has proven to be an effective self-supervised learning method for images and videos. Most successful approaches are based on Noise Contrastive Estimation (NCE) and use different views of an instance as positives that should be contrasted with other instances, called negatives, that are considered as noise. However, several instances in a dataset are drawn from the same distribution and share underlying semantic information. A good data representation should contain relations between the instances, or semantic similarity and dissimilarity, that contrastive learning harms by considering all negatives as noise. To circumvent this issue, we propose a novel formulation of contrastive learning using semantic similarity between instances called Similarity Contrastive Estimation (SCE). Our training objective is a soft contrastive one that brings the positives closer and estimates a continuous distribution to push or pull negative instances based on their learned similarities. We validate empirically our approach on both image and video representation learning. We show that SCE performs competitively with the state of the art on the ImageNet linear evaluation protocol for fewer pretraining epochs and that it generalizes to several downstream image tasks. We also show that SCE reaches state-of-the-art results for pretraining video representation and that the learned representation can generalize to video downstream tasks.
translated by 谷歌翻译
The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
translated by 谷歌翻译
Information spread on networks can be efficiently modeled by considering three features: documents' content, time of publication relative to other publications, and position of the spreader in the network. Most previous works model up to two of those jointly, or rely on heavily parametric approaches. Building on recent Dirichlet-Point processes literature, we introduce the Houston (Hidden Online User-Topic Network) model, that jointly considers all those features in a non-parametric unsupervised framework. It infers dynamic topic-dependent underlying diffusion networks in a continuous-time setting along with said topics. It is unsupervised; it considers an unlabeled stream of triplets shaped as \textit{(time of publication, information's content, spreading entity)} as input data. Online inference is conducted using a sequential Monte-Carlo algorithm that scales linearly with the size of the dataset. Our approach yields consequent improvements over existing baselines on both cluster recovery and subnetworks inference tasks.
translated by 谷歌翻译
The publication time of a document carries a relevant information about its semantic content. The Dirichlet-Hawkes process has been proposed to jointly model textual information and publication dynamics. This approach has been used with success in several recent works, and extended to tackle specific challenging problems --typically for short texts or entangled publication dynamics. However, the prior in its current form does not allow for complex publication dynamics. In particular, inferred topics are independent from each other --a publication about finance is assumed to have no influence on publications about politics, for instance. In this work, we develop the Multivariate Powered Dirichlet-Hawkes Process (MPDHP), that alleviates this assumption. Publications about various topics can now influence each other. We detail and overcome the technical challenges that arise from considering interacting topics. We conduct a systematic evaluation of MPDHP on a range of synthetic datasets to define its application domain and limitations. Finally, we develop a use case of the MPDHP on Reddit data. At the end of this article, the interested reader will know how and when to use MPDHP, and when not to.
translated by 谷歌翻译
Time series is the most prevalent form of input data for educational prediction tasks. The vast majority of research using time series data focuses on hand-crafted features, designed by experts for predictive performance and interpretability. However, extracting these features is labor-intensive for humans and computers. In this paper, we propose an approach that utilizes irregular multivariate time series modeling with graph neural networks to achieve comparable or better accuracy with raw time series clickstreams in comparison to hand-crafted features. Furthermore, we extend concept activation vectors for interpretability in raw time series models. We analyze these advances in the education domain, addressing the task of early student performance prediction for downstream targeted interventions and instructional support. Our experimental analysis on 23 MOOCs with millions of combined interactions over six behavioral dimensions show that models designed with our approach can (i) beat state-of-the-art educational time series baselines with no feature extraction and (ii) provide interpretable insights for personalized interventions. Source code: https://github.com/epfl-ml4ed/ripple/.
translated by 谷歌翻译
This paper reviews existing work in software engineering that applies statistical causal inference methods. These methods aim at estimating causal effects from observational data. The review covers 32 papers published between 2010 and 2022. Our results show that the application of statistical causal inference methods is relatively recent and that the corresponding research community remains relatively fragmented.
translated by 谷歌翻译